Tuesday, August 20, 2019

Web 110 Introduction


 
     Hi everyone, my name is Jonah Abenhaim.  I'm 18 and one of my passions is animation and more

specifically Japanese Anime. I also enjoy sketching and like to run and bike on my free time.

Oh did I forget?  I also love video games. One of my favorite video games

that I would talk about is Super Smash Bros Ultimate (SSBU). A very

 popular character in SSBU  is  a character called Hero, from a popular long

 running JRPG (Japanese Role Playing game) from the mid 1980s.

Anyways let's smash our way in... So Hero's a character that's filled with

lots of RNG (random number generator )  moves. What makes him so

different from other smash characters is that you have this menu icon below hero  that you

can  activate by pressing down B on your controller which has different spells and effects.

Depending on what you get, there's also an MP (magic power) bar above Hero so you might want to

watch out how many spells you use! Now I won't dive too deep into this but basically while his

moves are powerful they do cost a lot of MP. Like Magic Burst (a magic spell) for example which

 will cause a massive purple explosion you can easily get caught in. For instance, if you're unaware

you can get caught in it and have very little reaction time to escape this spell.

A special term called a "thwack"  is a slow sword attack but can do massive damage to your

opponent. Now, you might think he's overpowered, like what other pro players may think,  but

in my opinion,  Hero isn't overpowered  Hero suffers from a bad combo game meaning that it's hard

to set up great  combos (chain of attacks)  if you're only relying on your sword and magical fire attack.

 Hero's sword while having a bit of a killing power, also has some added frames. As well, since most

of his powerful attacks cost a lot of MP,  I recommend maybe at most 3 or 4 spells that can be

used on him and after that he'll become pretty weak.
 

So in summary, people really shouldn't complain that Hero should be banned from tournaments if

they don't put in the time and effort to understand the character's strength and weakness by practicing

or learning the match up against him.


So, peace out...

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